Clan castle
Heroes




GuideUse the zap quake to take down one air defense
And try to snipe two air defenses (along with the sweeper if possible) with the queen's giant arrow while establishing the funnel.
Do the same thing with the king, taking down the last air defense and widening the funnel (with the spiky ball/earthquake boots).
The king and the queen can be on the same side, or they can be on two different sides depending on how the air defenses are placed and how you would path the main army towards the base.
Eventually, use the baby dragon to direct the queen's or king's pathing
And use the skeleton spell to distract any defenses that will target your heroes (such as the inferno tower and the X-Bow) or whenever needed.
Then, deploy the balloons and dragons on one line followed by the stone slammer (either with the main push, or on one side to control the dragon's pathing)
And use the rage/freeze whenever your dragon is in danger or if you find it necessary. The dragon rider can take down key defenses if ever the stone slammer opens too early. You can also swap it with an electro dragon but I find the dragon rider to be more consistent.
Just a side note: this combination relies a lot on your equipments, so you need them to be upgraded or even fully maxed in the best cases (on my account, all of them are upgraded at level 9, except for the giant arrow which is maxed to one shoot air defenses)
Also, you can change the skeleton and the other rage spell to 3 lightning and 1 quake (or 4 lightning) to take down the other air defense if you don't want to rely to much on your king for that
over 1 year ago
I dont have mirror or ball equipment what do i replace it with
over 1 year ago
Good question (I am not a town hall 10 player but interested on what OP thinks about alternatives)
What's your take?
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