Clan castle
Heroes










GuideStart with a royal champion charge, clear out a compartment and then recall her. You can also take a revive spell in CC and let her die to revive later if you want.
Use the Yeti + Valk to funnel for the hero dive. The EQ is there to help the log launcher take down walls faster. Send the ice golem to tank for the heroes first.
You can use the Mini warden for either the main hog push (most of the time) or the hero dive if you think they will be under heavy fire.
Same with the Headhunters, try to time them just before your troops are about to engage with an enemy hero, or you can just save them for clean up if you think you don't need them.
Deploy the super hogriders along w the Warden, Recalled/Revived RC and Mini warden. Clear out the outer defences with normal hogriders.
Early heal spell > Warden's Healing tome > back end heal spell. This is the order i find to be the most effective.
You can play around with hero equipment you like.
over 1 year ago
Thoughts about an extra super wall breaker for safety? Would you recommend or not really?
over 1 year ago
I (personally speaking) don't really feel the need to, as the logs paired w EQ spell take down walls pretty fast. But I always recommend people to tweak a few things here and there that suits their playstyle better
over 1 year ago
Ah yeah that makes sense, I'm going to give this army a try soon, thanks (even though my action figure EQ isn't highest yet :D) Also curious, what do you think of the action figure anyway as it's quite a new equipment?
over 1 year ago
The magic mirror + action figure combo goes crazy for almost all the ground smash/spam armies. Mine is at 17, and I'd say it's already decently strong. It just becomes even better at lvl21 w the lvl8 giant giant.
over 1 year ago
I've tried the army now, it was actually pretty solid! And damn, nice, equipment is like the only thing I can never seem to get fully maxed lol...
What's your take?
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