Clan castle
Heroes










GuideNotes:
Last RC equip either Spear or Shield
After RC charge, there should be no spells left
Fill CC with whatever you think is best (I like Super WB + Arch, but its up to you)
I personally think, this attack is very good, but im bad at pulling it of (when i do tho, i get 3 Stars almost always)
RC Charge
Drop first invis, when about 1/4th of HP is gone
If you use spear, then directly use it in the beginning to outrange stuff (saves about 1-2 invis spells)
Count to 4 and drop another invis (Repeat this)
EQ is for when RC reaches core or you are almost out of Invis spells (1-2 left)
Hydra
When RC is close to go to the core, send Blimp so you can pop above/near RC
Pop Blimp manually near core
Spell order after pop: Invis (if outside of RC Invis) > Clone > Rage > Invis (don't use more Invis on this, unless RC is in Range)
Funnel
RC should create one side of a funnel
Place Baby/Inferno Drakes so it creates the other side of the funnel
Place Rest
Place Queen and Arrow important defences
Place Drags into the funnel
Place Heros into the funnel
Place Rocket Loons, when Main Army gets near important Defences (AD, Scatter and Inferno)
What's your take?
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